The native format is Sketchup 6.4.1, imported in 3dmax 2013, and converted to formats Cinema4D, 3ds, FBX and Obj. All them tested in 3dmax 2013 with these results:
Formats sketchup and 3dmax (save as 2010), are totaly functional.
Formats Fbx and C4D are functional but don´t export the layers names.
Formats 3ds and Obj need an easy readjust for the textures in the material editor, but they are operative too.
Every archive rar contains the model, textures and a txt with especifications about the textures.
The materials are 10 jpg adapted in the native model (sketchup) and exported with it.
The materials coordinates needn´t be readjusted in 3dmax.
The materials are disposed by layers in Skp and 3dmax formats.
Materials textured in the 3dmax format.
*Model´s images (wireframe, solid, and textured) from Sketchup; captures from 3dmax and Cinema4D; turntable and final renders (VRay 2.3) are made in 3dmax 2013.